a Bazaar), I get the aforementioned non-informative "cancel yes/no" without any info WHAT to cancel or not.ġ.113.45db9a9219 ( 8:31), Andi47 (73349), zz1, en_US, WIN 27,0,0,170, Windows 10, Chrome/. When I click a special production building (e.g. 7:41:31 hours to go - with the respective production icon) with the options whether to cancel or to accelerate with diamonds. New Dailies: Sentinel Outpost Selection Kit, Checkmate Square, Cider Mill Selection Kit, 'Finish Goods Production' (from fragments to full) Pergola Buffs: +8 to 10 defense boost for attacking army, +3 FPs to Pizzeria, +5 Goods to Bistro Pergola Upgrade Kits have been added to the Event Pass. Note: I guess that this design flaw was introduced when the premium "rocket" button was removed: When I click a regular production building (such as shellfish farm or even the premium Vertical Farm), I get a window which gives info about the building, the current production running (e.g. which production in which building? Sometimes a click goes to the wrong building (we are humans, so such human mistakes happen), and then I don't even know which building was clicked.) Issue Description (10/10): Maybe technically not a bug, but the issue is at least suboptimal design: When I click on a production building, which can produce not only supplies, but also such things as goods, guild power, medals or forge points, I get a very non-informative dialogue which asks me whether I am sure to cancel the production. when the click was meant to go to the nearby GB), and I really aim to cancel some mis-timed productions: This dialog does not give any information about which production in which building to cancel (or not). WHICH production should I decide whether to cancel? I see neither the building (which one?) nor the production (what do I produce and how long does it run?) in this message!Įven if the click was not an accidental one (e.g.
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